The Mighty Quest For Epic Loot Shut Down

The Mighty Quest For Epic Loot Shut Down Average ratng: 4,0/5 4251 votes

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According to Game Informer, Ubisoft has detailed the shutting down of both Ghost Recon Phantoms and The Mighty Quest For Epic Loot. The two free-to-play games did not perform as well as Ubisoft.

To see previous AMAs,. As well as the previously posted Ghost Recon Phantoms, Ubisoft are closing down servers for several others as well. Announcement posts:Might Quest for Epic Loot:Might and Magic: Duel of Champions:Tom Clancys Endwar Online:There may be more that I've missed out.

This seems to be a large cutdown on Ubi F2P games, as far as I can see the only ones that remain are Anno Online, Settlers Online and Might and Magic Heroes Online. I'm not surprised by Endwar or Duel of Champions, but I definitely wasn't expecting Mighty Quest to go as well, kinda sad considering I played the alpha of that game. It's not very similar. Whereas the ESL two lane mechanic is basically like playing two games of hearthstone at the same time, the DoC row mechanic was a lot more varied and interesting. Things like cards with a 'flying' status that could attack the back row, or the front row blocking the back row acting like taunt cards unless you had a means of attacking past them (ie flying/ranged attackers). Among some other things like cards that would impact an entire row in a line for example.

Vanquished. (Pas de statue Pour les vaincus).:I have supported my deviations with reasons I did not stop at mere doubt I have vanquished, I have uprooted, I have destroyed everything in my heart that might have interfered with my pleasure. How to use vanquished in a sentence?.:Man ceased to be an ape, vanquished the ape, on the day the first book was written.:Since the whole affair had become one of religion, the vanquished were of course exterminated.:Strength alone knows conflict, weakness is born vanquished.:No statue for the vanquished.

The premise was amazing,That was about it, I also played the alpha/beta and at no point did it feel to me like it'd take off. Completely opposite impression from you. It had a nice aesthetic/style but the gameplay was very.wooden and castle building was nothing special. There were so many handicaps if you weren't paying cash it just sapped the possibility of having fun. You wouldn't be able to beat the whale's castles and you wouldn't be able to protect yours from them, playing for free had all the usual resources caps, timers, etc you might expect.The E3 reveal definitely had me interested but it just didn't deliver at all.

Hello Everyone,The Mighty Quest for Epic Loot is going to end all services and shut down on.It has been more than two years since Closed Beta and in the time since then many thousands of castles were built and then (of course) savagely pillaged. Countless heroes were defeated by the bewildering array of defenses conceived of and deployed by the creative minds of Mighty Quest players from around the world.Please be aware that in anticipation of this we will be closing the in-game and web shops. Players have 60 days, beginning today, to spend all their remaining Blings before the servers and forums are shut down.Our vibrant and devoted community of players made developing the game a real pleasure and it is to you that all of us here at Ubisoft want to extend our most sincere and heartfelt thanks for all your enthusiasm and support in making the Mighty Quest for Epic Loot such a great experience.By all means, please continue playing until.For more information please check our. Bye bye JonnySlow-Poor JonnySlow, No skills to show.-Want to be a hardcore gamer, Turned out to be a big sore lamer.-My clan, my skills, google pays my bills. Finally the post I've been waiting for. I had awesome fun in this game back in closed beta and during the early parts of open beta - that period of the game to me is what I'll always remember fondly. Back then it had amazing potential.

The strengths of the game were the complex castle design strategies (setting up hungerbot chain group shenanigans actually took hours, required a fair amount of tweaking and were far from a guaranteed event. But if that first hook landed hoHO!

Sit back and enjoy the show ) another strength were the replays (when they weren't constantly crashing/erroring). The replays were similar to a Tower Defense where you set up your towers each round and enjoy watching how your tactics hold up against the horde. It was immensely satisfying to take a break, chill and watch mine or my friends replays. The comments were GOLD also haha.Or well.

Thanks for giving existing players a heads up and countdown til D-DAY as opposed to just cutting the cord. Based on your lack of communication over the past 12 months I was expecting you'd just take the servers offline and be done with it all. So props there. Sorry you couldn't make this game work out for your business - but I do see potential for this type of game to succeed if done right. Thanks to some of the great players I've been around in Opulencia: Crystal-Ark, Skraal, Tabq, YouNeverKillMe, x-BlackKnight-x, Hereticide and TipToeDonkey from back in the hay day.

Was a pleasure; best of luck and enjoyment to you all in the future. I'll be in PoE and LegionTD 2 when it's closed-beta launches. Well finally the day came we all waited for. Honestly,even i wondered why it took so long. I had a great time here with people i am greatful to know. Thats the main part i sticked around for so long. I just ignore the poking from mr jasper here because the last months just was like bashing in the sandpit to get the biggest shovel.

Sadly that was the most interesting part ^^ neverthless i want to thank you all for the time we spent together,specially all of my clan (of course!), we had a great time together. Also i want to thank magnum opus, specially xaero, vitez tabq. And ofcourse RMZ for giving me a hell of a fight wherever he is. I want to thank kaneli,for our awesome fights back then and grandvizir and aspres for beeing great guys.

I want too thank irene for having so much passion for this game. I want to thank seriously2.0 for beeing the most badass mage that motivated me, even if it was the hatred kind of motivation.

Mighty

Harrogath who helped me as i was a noob, even if he was in an enemy clan i want to thank lootbrotherhood for the clash we had. Specially CrystalArk,Warpainter and well.even Youneverkillme. Specially because he also gave me a run for my money ^^ Special shoutout on Uboras and Miakoenig for still sticking around with me.i guess we did fine Just so much memories i have from this game,i will not forget that! For all of you,i feel sorry this game went this way. We had a great time and i hope some of you will stay in contact with me (steam). Last but not least i want to congratulate theblackknight for beeing right,you knew what we just didn´t want to believe,even if i didn´t always agree with the way you did it ^^ nevermind,kick some asses,mkey! So long,yours Skraal.

New JonnyNoob rap jingle up atSad JonnyNoob called me a cheater, can't beat my Chrono,My Archers repeater, your brain going slo-mo?Kid, you are nothing to me!I beat your castle in zero-fifty-three!I killed your mobs, I took your bling,JK sobs: this game ain't my thing!I wrecked your defense, I fu.king killed it!You check out my castle, and you try to build it!Man you are just sloppy, A b1tch a$$ copy!Yo? What, you think you're a rapper?Oh, say hi to your mom, that’s right, I tapped her!Kid you ain't hardcore, all you have is slow-motion high score.Blame your sh1tty laptop, I buy a new one every electronic store pit-stop!Oh, you're broke? Lol, you’re a joke!I count my stacks, banking bling,No more attacks, soon this game is not a thing.JonnySlow, Twenty-four, your fastest score,And bang you're dead, now my castle is red!You're right, I am a hacker, a cracker, a vicious attacker!With a few keystrokes on my computer, I can end your pitiful future.The time it took you to run one attack, I just sat back and made a dis-track!I piss on your back, hey kid it’s raining, No training, will ever help your gaming!RIP MQEL, RIP JonnyNoob.